
Acorn FB
Puppeteers of Doom Real Life Rejects
5
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Posted - 2012.04.05 23:25:00 -
[1] - Quote
I think a several things are important to consider about the T2 BPOs
1. They are most definitely "unfair" they are roughly equivalent to owning an industrial plant in the real world where you are grandfathered into being able to pollute freely and use prison labor, but you can not expand your plant in any largely significant way (rapid diminishing returns from ME / PE). You can also sell your plant and its rights to some other party and it retains its rights.
2. They are currently ridiculously overpriced compared to their true economic value, they tend to be valued multiple years on the total profit of the BPO - not the lower of the delta between the BPC vs. BPO profit or actual profit and use no time value of money in their calculation (do not forget a loan in Eve could run 3% or higher per month, meaning a 3% per month discount rate these things would never break even).
3. Because of point 2 BPOs are owned by those who highly value their "collector's value" and the constant return is nice perk or the owners are idiots who do not realize they could sell the darn things and reinvest the profits into many more profitable routes.
4. BPOs add a layer of low cost suppliers where they exist and severally distort the market where they can supply a large percentage of the total demand at the resulting equilibrium price point. BPO builder are capable of building at a lower price than is profitable for a BPC user and BPOs used all they down to their breakeven point. This does have an upside of providing some T2 supply where CCP forgot to make the item in question not suck.
5. Maybe almost as unfair as the cost advantage is the BPO owners do not have to suffer carpel tunnel, unlike the inventor/BPC manufacturer. The BPO is a handful of clicks and a large pile of resources for a month long run, an invention to BPC to manufacture could be a massive amount of clicks per month and extra annoyance (data cores, ick).
6. Another problem with BPOs value are massively distorted from nerf / buffs - that 40b BPO in your assets could be cut in half because they nerfed your T2 item or buffed its competition, or just imagine the value of the large neutron blaster BPO before and after the recent buff.
I have always thought that the tech 2 BPO were left in but the without ways obtain the new ones was dumb, they should figured out a way to phase them out of existence at the same time they added invention.
My suggestion to remove them would be they are replace by 2 items: a non useable object that says BPO for X Tech Item (collector piece) and a special BPC with 2 years worth of runs at the BPOs current ME/PE.
Just my thoughts
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